Either my checkpoint system wasn't working when walking in between them or there just was no checkpoint. A level about halfway through the game is literally a series of these exact setups. I had a hard time having fun in one area in particular. It makes it easy and all too alluring to stand there and pick off enemies while you refill on ammunition like you're constantly on a mission for the perfectly filled magazine. See, there are ammo refill crates posted reliably throughout each level. I did not quite enjoy the routine dance of laying literally dozens of mines on the ground to kill the tank and then slowly sniping my way through the rest of the enemies. Standard issue foot soldiers carrying assault rifles. Some heavy units armed with RPGs or machine guns. Large outdoor areas filled with roughly 20 enemies on foot, all with varying weaponry. I routinely unlocked the Gold score without much effort, though I consider myself to be a seasoned shooter, so take that how you will.Īnd then things get a little.monotonous, at least in terms of the level designs. Basically the more you kill people, and the more artfully you go about doing it, the higher your score. All the while you're unlocking new weapons as you fulfill each mission with a higher score. You're grabbing intel on the imminent uprising in China and escorting VIPs stashed away in the country back to safety. Just a day in the life of a Tombstone marine. Getting chased by a helicopter while grounded on four wheels, sliding out the driver's seat to shoot the chopper down with a grenade launcher. It starts out simply enough, with some shooting and near-death escapes. Like almost everything hinges on you carrying out one mission on top of the other. The world is on the brink of war, and it looks like you and the rest of the Tombstone squad are riding that fine, dangerous line that circles all around it. There are these big set-piece moments-the Michael Bay explosions and extravagantly violent and precarious situations you and your squadmates find yourselves in-that set an exciting tone for all of a few seconds. And thank god for that, because in DICE's latest entry in their fantastic, consistently polished military first-person shooter series, the campaign is useless and forgettable. Battlefield 4 was never a game you were going to play for the single-player.
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